domingo, 20 de dezembro de 2015

Rust Legacy - Freeze

Having trouble testing players, do they keep running away? Freeze players so that they can't move or run away while you test them.

/freeze <playername> to freeze the player
/unfreeze <playername> to unfreeze the player
Code (Text):
grant user <name> canfreeze
revoke  user <name> canfreeze
grant group <name> canfreeze
Also credits to Zero for teaching me some things :). I'm always up for advice and tips.
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